The Quest for Study Success

A playful, game-inspired hype video, motivating healthcare provider engagement in virtual meetings to enhance clinical trial success

Details

Client: Sanofi

Year: January 2022

Contributions: Creative Direction, Production, Design, Animation, Creative Lead

Strategic Angle: Behavior-change through storytelling, challenge the status quo, and create scalable assets

Mood boards full of screenshots of varying mobile game design styles.
We researched lots of different mobile game design styles until we landed on the jungle adventure direction.

Challenge

In an industry where presentations often feel dry and clinical, paying attention in long virtual meetings can be a challenge. Sanofi asked our team to plan a highly engaging, interactive, and out-of-the box Virtual Investigator Meeting (VIM) for their clinical trial.

Our goal was to inspire attendees to actively participate in the virtual meeting, despite the endless distractions they face, so we proposed a hype video to grab attention with an unexpected creative hook to set the tone for the rest of the event.

Solution


I developed a vibrant, video game-inspired hype video concept where the subject, a healthcare provider, had to fight off distractions in order to gather all of the information they can while attending the meeting.

After consulting with a Medical & Behavioral Strategist, we pinpointed the top five motivations driving healthcare providers to engage in clinical trials. We weaved these motivations into its playful narrative, emphasizing how active participation in that meeting can help investigators achieve their larger goals.

After storyboarding, we created the high-fidelity illustrations and prepared them for animation.

Results

Sanofi has returned to our team to plan their investigator meetings for the following three years since the original video creation and plan to continue for the duration of the study, all while expanding scope with additional assets.

We also turned the original video into a reusable asset template that has been used in investigator meetings for six additional clients.

After completion of the video, we reused many of the assets to create a range of other deliverables, including a PowerPoint slide template geared toward team building workshops.

Going Further

When I had some extra time, I used the Quest for Study Success concept to create a basic mini game in Adobe Aero. We didn’t use the game for anything, but it was a fun exploration into pushing the bounds of animated content and AR experiences.

Like what you see?

Let’s not let this moment slip away. Who knows what we can create together!